top of page

Tetris 2.0

Heriot-Watt University Dubai
Architecture Program
Architecture Design Studio 4
2025

Studio Lead Rana el-Dabaa
Studio Co-Lead and tutor Santiago Miret

Students Yola Ajluni, Nikolay Petrichenko, Maya Abu Samra, Halimah Sameer, Aina Shamsudeen Koothradan.

Tetris is a modular problem-solving video game developed by Alexey Pajitnov in 1985, it uses seven unique geometric playing pieces, each made up of four squares. The player needs to think strategically and apply some transformation form-finding rules such as rotating, moving, and dropping the Tetriminos that fall into the rectangular Matrix at increasing speeds.

From the architectural design perspective, this mainly aims to build up your design in a way that links the gaps and connects different types of blocks by applying several iterations to fit the needs of each layer.

Notorious Architecture

Project Research and Computational Theory

© 2019

bottom of page